In order to properly create the illusion of going underground/ above ground, place the two screen effects far from each others radius so they don't overlap and have Warp Pipes between the two areas. If you forgot what a "?" Block you spawned contains, just aim at it in edit mode and press the x button. Inside Tunnel Effect - Emulates the deep blue underground feeling provided throughout Mario games. Outside Desert Effect - Provides the feeling of being stranded in the middle of a sunny desert. Koopa Shell - An extremely fast vehicle which can splatter anything in its path. Mario Kart - A quick vehicle that can fire a Koopa shell which will ricochet off of anything and damages/deactivates vehicles on impact. They can also break blocks.īullet Bill Launcher - A weapon that launches Bullet Bills which can lock on to bipeds, land vehicles, or flying vehicles. They have no blast radius, but will kill you instantly on impact. Throwable Hammer - You can hold up to 30 of these. They can also be spawned outside of a "?" block and can be shot on the ground to be ignited the same way as throwing it. They take 5 seconds to detonate, but unleash a devastating blast. Bob-omb Grenade - You can only hold 1 of these. Used Blocks - Other than the fact that they are a byproduct of "?" blocks, they are a re-skinned brick block.īullet Bill Launcher Blocks - When this kind of block takes damage it fires a Bullet Bill out of its pipe. When it takes damage it releases the contained weapon. "?" Blocks - Every weapon in the forge list spawns as one.
Brick Blocks - A forgeable block that can be destroyed. However I feel like I owe something to the Halo modding community because without being inspired by it many years ago I probably wouldn't be pursuing the career I am.Īlso, a special thanks to Lehvak for being very helpful with the lava damage
HALO 3 MODDED MAPS MOD
This is the last mod I'll be releasing as I've moved on to other things and no longer have a lot of time for Halo.
Some lightmap artifacts in areas at the expense of having the flares in the cave red as opposed to their default green colour. This is the level designers fault, blame them. However on foot or with most other vehicles you should be fine. There are areas of invisible lava within the crashed Pelican that respond to medium size vehicles (i.e. The lava damage actually has a radius if you are killed by the lava there's a small chance you can inflict damage to someone hugging you. Images: (because apparently the one's above are really small )Ī covenant cruiser that hovers above the map, blasting a section of it I started this mod a few years ago and recently found it while booting up my ol' JTAG for the first time in years and I thought it was too cool not to share so I went ahead and finished it.